I’m playing hooky from designing “DraftCraft: SteamPunk” right now. Instead, I was working on grenades and stun and Coup de Grace for Battlestations. This is a high compliment to Mario because his character was using all of those rules together in a way that was breaking the system. I had been dialing up the effectiveness of grenades and the “Grenadier” ability but I reached a tipping point and now I have to back it down.
It is funny because “Battlestations” is so much effort usually that it is the “day job” I play hooky from but today, I got a call from Dennis and it fired me up to get under the hood and monkey around with Battlestations rules.
“DraftCraft: SteamPunk” will get written.
BTW, it is good to be back from Essen. Whenever I start a blog or a journal or a fitness regimen, a trip like that can disrupt things. I hope to be back on track and checking in daily here. Game design is who I am. This is a quiet little space to celebrate and explore that thought.